Home >  News >  Onimusha: Way of the Sword Shuns Soulslike for Brutal Action

Onimusha: Way of the Sword Shuns Soulslike for Brutal Action

by Gabriella Nov 21,2025

Onimusha: Way of the Sword Isn't a Soulslike, Focusing More on Satisfying Violent Action

Onimusha: Way of the Sword breaks away from the soulslike genre and avoids open-world design. Discover how Capcom honors the series' legacy while meticulously crafting the protagonist's cinematic appearance.

Onimusha: Way of the Sword Honors Its Classic Formula

A Deliberate Departure from Trends

Onimusha: Way of the Sword Isn't a Soulslike, Focusing More on Satisfying Violent Action

Marking the franchise's first main installment in two decades, Onimusha: Way of the Sword builds upon the series' strengths rather than adopting modern soulslike mechanics or open-world structures. Director Satoru Nihei explained the team's creative direction in a June 19 interview with Automaton.

Nihei emphasized their unconventional approach: "We're not creating an open-world experience, nor a punishing trial-and-error soulslike game." This decision reflects their commitment to preserving Onimusha's core identity while evolving its signature combat system.

Onimusha: Way of the Sword Isn't a Soulslike, Focusing More on Satisfying Violent Action

The development team has prioritized blade-based combat mechanics that appeal to both veteran players and newcomers. "Our central focus was perfecting the visceral impact of sword clashes," Nihei revealed during the interview.

Producers confirmed the game will maintain traditional linear progression, offering 20+ hours of content. Early indicators suggest it may receive Japan's strictest CERO Z rating (18+ only), as reported by Famitsu in March.

Toshiro Mifune's Enduring Legacy

Onimusha: Way of the Sword Isn't a Soulslike, Focusing More on Satisfying Violent Action

Since entering development in 2020, the team has prioritized authentic samurai representation, particularly through protagonist Musashi Miyamoto's character design. The developers secured rights to model him after legendary actor Toshiro Mifune after a two-year negotiation process.

"When envisioning our blood-soaked, mud-streaked young samurai, Mifune's iconic presence immediately came to mind," Nihei shared in a June 16 Game Watch interview.

Onimusha: Way of the Sword Isn't a Soulslike, Focusing More on Satisfying Violent Action

Mifune's cinematic portrayal of Musashi in 1950s samurai films and Capcom's continued use of his likeness (including the 2023 Netflix anime) demonstrates the company's commitment to this cultural touchstone. His enduring image remains central to the franchise's visual identity.

Onimusha: Way of the Sword launches in 2026 for PlayStation 5, Xbox Series X|S, and PC, blending authentic samurai aesthetics with accessible gameplay. For ongoing updates, explore our latest coverage below.