by Sebastian Jan 29,2025
This extensive interview delves into the creation of FuRyu's action RPG, Reynatis, slated for Western release on September 27th. We hear from Creative Producer TAKUMI, Scenario Writer Kazushige Nojima, and Composer Yoko Shimomura.
TAKUMI discusses his role at FuRyu, emphasizing his involvement in Reynatis from concept to completion. He expresses delight at the game's overwhelmingly positive reception, particularly in the West, noting that it surpasses the buzz generated by previous FuRyu titles. He also comments on the Japanese player response, highlighting the enthusiastic engagement from fans of Tetsuya Nomura's work (Kingdom Hearts, Final Fantasy).
The conversation touches on the inevitable comparisons to Final Fantasy Versus XIII, with TAKUMI acknowledging the inspiration drawn from the original trailer while emphasizing Reynatis' unique identity and creative vision. He reveals direct communication with Nomura, emphasizing the fan-driven nature of the project. TAKUMI addresses the game's development, acknowledging areas for improvement and highlighting planned updates to address player feedback and technical refinements for the Western release.
The interview explores the collaborative process, revealing TAKUMI's informal approach to contacting Nojima and Shimomura, largely through direct messaging on social media platforms. He shares his personal admiration for their work and explains the rationale behind choosing them for the project. TAKUMI discusses his influences, citing his love for action games and his conscious decision to create a complete gaming experience rather than solely focusing on one aspect, such as graphics.
The impact of the pandemic on development is addressed, with TAKUMI highlighting the successful remote collaboration and subsequent in-person meetings as restrictions eased. The collaboration with Square Enix for the NEO: The World Ends With You crossover is detailed, emphasizing the direct approach and the rarity of such collaborations in the console gaming space.
TAKUMI discusses platform choices, explaining the Switch's role as the lead platform while acknowledging the technical challenges involved in maximizing the game's visual appeal. He reveals FuRyu's internal exploration of PC development in Japan and comments on the distinct nature of the console and PC gaming markets in Japan. The possibility of future smartphone ports is also discussed, emphasizing a case-by-case approach based on suitability.
The much-anticipated question regarding Xbox releases is addressed, with TAKUMI expressing personal interest but citing the lack of consumer demand in Japan as a significant hurdle.
TAKUMI expresses excitement for the Western release, highlighting the planned DLC releases and emphasizing the importance of avoiding spoilers. He also discusses the possibility of future art books and soundtracks. The interview concludes with TAKUMI sharing his gaming preferences and reflecting on his favorite projects.
The email exchange with Yoko Shimomura and Kazushige Nojima provides further insight into their involvement, creative processes, and inspirations. They share their perspectives on their contributions to Reynatis and their individual gaming preferences. The interview concludes with a lighthearted question about coffee preferences.
The interview offers a comprehensive look behind the scenes of Reynatis, providing valuable insights into the creative process, collaborative efforts, and the challenges and triumphs of bringing this unique RPG to life.
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