by Natalie Jan 24,2025
Persona series director, Katsura Hashino, recently revealed the surprisingly arduous process behind creating the series' iconic and visually striking menus. While players praise their elegant design, Hashino confessed to The Verge that the development is far more challenging than it appears.
Hashino explained that unlike the streamlined UI approaches common in game development, the Persona series prioritizes unique, bespoke designs for each menu. This dedication to both functionality and aesthetic excellence, while resulting in the series' signature style, significantly increases development time and complexity. He cited Persona 5's initial menu iterations as an example, initially deemed "impossible to read" due to their angular design, necessitating extensive revisions.
The impact of this meticulous approach is undeniable. Both Persona 5 and Metaphor: ReFantazio showcase a distinct visual identity that's become synonymous with the games' immersive narratives and compelling characters. However, this visual richness comes at a cost—substantial time investment and resources. Hashino emphasized the significant time commitment, noting that each menu essentially runs as a separate program, demanding individual design and development.
This pursuit of visual harmony and functionality, a hallmark of the series since Persona 3, has culminated in the sophisticated menus of Persona 5 and is further amplified in the high-fantasy setting of Metaphor: ReFantazio. While Hashino acknowledges the development challenges, the resulting visual spectacle is undeniable, showcasing a dedication to artistic excellence that resonates deeply with fans.
Metaphor: ReFantazio launches October 11th on PC, PS4, PS5, and Xbox Series X|S. Pre-orders are now available.
Mobile Legends: January 2025 Redeem Codes Released
Android Action-Defense
Brutal Hack And Slash Platformer Blasphemous Is Coming To Mobile, Pre-Registration Now Live
Pokémon TCG Pocket Is Dropping a Trade Feature and Space-Time Smackdown Expansion Soon
Mythical Island Debuts in Pokemon TCG, Time Revealed
Stray Cat Falling: An Evolution in Casual Gaming
Pokemon TCG Pocket: Paralyzed, Explained (& All Cards with ‘Paralyze’ Ability)
What Does the Weird Flower Do in Stalker 2?
Nitro Master: Epic Racing
DownloadStone Miner
DownloadFallen
DownloadMaster of War - Forces of Eo
DownloadAirport Clash 3D - Minigun Sho
DownloadCrazy Challenge: Mini Games 3D
DownloadMonster Trucks Kids Race Game
DownloadHelper The Baby in Yellow 2 - Evil GIRL Baby
DownloadASTRA: Knights of Veda
DownloadMortal Kombat 1 DLC Ends as NetherRealm Moves On
Sep 27,2025
Tribe Nine Reveals EOS Plan Shortly After Global Launch
Sep 26,2025
New Survey Reveals Rising Doubts Over AI Trustworthiness
Sep 26,2025
New OSRS Boss Yama Arrives in Great Kourend
Sep 25,2025
Clair Obscur Director Eyes Switch 2 Release
Sep 25,2025