by Elijah Feb 25,2025
EA restructure BioWare, se concentrant entièrement sur le prochain jeu de masse
Electronic Arts (EA) a annoncé une restructuration de BioWare, le studio derrière les franchises Dragon Age et Mass Effect. La restructuration implique de réaffecter un certain nombre de développeurs à d'autres projets EA et de concentrer toutes les ressources restantes sur le prochain jeu Mass Effect.
Dans un article de blog, le directeur général de BioWare, Gary McKay, a expliqué que le studio utilise le temps entre les cycles de développement pour "réinventer la façon dont nous travaillons". Il a déclaré que le soutien du studio complet n'est pas actuellement nécessaire pour le projet Mass Effect. De nombreux employés de BioWare ont été transférés à d'autres rôles appropriés au sein d'EA, tandis qu'un plus petit nombre de membres de l'équipe de l'âge du dragon ont été lâchés, avec la possibilité de postuler à d'autres postes au sein de l'entreprise.
Cette restructuration fait suite à une série de changements à BioWare ces dernières années, notamment des licenciements en 2023 et plusieurs départs de haut niveau, la réalisatrice Corinne Busche. Bien que EA n'ait pas divulgué des nombres spécifiques concernant l'impact de cette restructuration, un porte-parole a confirmé que le studio est désormais approprié pour la phase actuelle du développement de masse. Le porte-parole a souligné que l'objectif du studio est passé de Dragon Age, qui a récemment été lancé, au prochain titre de Mass Effect.
Le nouveau jeu Mass Effect, annoncé il y a quatre ans, reste à ses débuts. La stratégie actuelle de BioWare consiste à hiérarchiser un seul jeu à la fois. Certains développeurs qui travaillaient auparavant sur Mass Effect ont été temporairement attribués à Dragon Age pour assurer son achèvement et reviennent maintenant au projet Mass Effect. Les développeurs vétérans Mike Gamble, Preston Watamaniuk, Derek Watts et Parrish Ley dirigent le développement de masse.
Cette annonce fait suite à la récente révélation d'EA selon laquelle Dragon Age: The Veilguard a considérablement manqué des objectifs d'acquisition de joueurs (de près de 50%) et a entraîné une révision à la baisse des directives pour l'exercice de la société. EA discutera de ces résultats davantage lors de son appel aux résultats du troisième trimestre le 4 février.
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