by Alexis Apr 26,2025
Josef Fares, the visionary behind Hazelight Studios and the creator of the cooperative adventure Split Fiction, recently took to social media to engage with fans and address misconceptions about his work. Amid discussions, one fan accused him of proclaiming the demise of single-player games in previous interviews. Fares was quick to set the record straight, affirming that he has never made such a statement. He highlighted Hazelight's acclaimed title, Brothers: A Tale of Two Sons (2013), as a prime example of their commitment to single-player experiences.
Image: comicbook.com
Fares elaborated that while Hazelight is renowned for its focus on cooperative gameplay, the studio remains open to the idea of developing future single-player games. "We're not excluding it," he emphasized, showcasing Hazelight's willingness to explore diverse gameplay formats moving forward.
In response to criticisms about the choice of two female protagonists in Split Fiction, Fares addressed concerns about whether this decision was driven by a feminist agenda. He pointed out Hazelight's history of diverse character pairings, including two brothers in Brothers: A Tale of Two Sons, two men in A Way Out, and a male-female duo in It Takes Two. Despite these precedents, the decision to feature two women as leads in Split Fiction has stirred notable controversy.
Fares clarified that the characters in Split Fiction were inspired by his own daughters, underscoring his focus on crafting compelling narratives and fully developed characters. "I don’t care what’s between someone’s legs—it’s about crafting great characters," he stated firmly.
Split Fiction, released on March 6th, has garnered widespread critical acclaim for its groundbreaking gameplay mechanics and diverse scenarios. Prior to its launch, Hazelight shared detailed system requirements, ensuring that players are well-informed about the hardware needed to experience their latest masterpiece.
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