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Microsoft Slashes Workforce by 3%, Impacts Thousands

by Daniel May 14,2025

Microsoft has announced a reduction of 3% of its total workforce, affecting approximately 6,000 employees out of the 228,000 it had as of June 2024. The company is focusing on streamlining management layers across all teams to better position itself in the competitive market. A Microsoft spokesperson stated, "We continue to implement organizational changes necessary to best position the company for success in a dynamic marketplace."

IGN has reached out to Microsoft to inquire if these cuts impact its video game division. In a separate development, Microsoft made further cuts in September 2024, reducing its gaming business by an additional 650 staff members. This follows an earlier reduction of 1,900 employees in the same year, bringing the total number of layoffs in the gaming sector to 2,550 since the acquisition of Activision Blizzard for $69 billion in 2023. As part of these layoffs, Microsoft closed studios such as Tango Gameworks, known for Hi-Fi Rush, and Arkane Austin, the developer behind Redfall.

In a conversation with IGN in June 2024, Xbox boss Phil Spencer addressed the situation, saying, "I have to run a sustainable business inside the company and grow, and that means sometimes I have to make hard decisions that frankly are not decisions I love, but decisions that somebody needs to go make."

This story is still developing.