by Alexis Feb 28,2025
Deadlock receives a major overhaul with a game-changing map redesign. Valve's latest patch transforms the four-lane battlefield into a three-lane arena, bringing the game more in line with standard MOBA conventions.
This significant alteration will drastically reshape gameplay strategies. The previous "1 vs 2" lane distribution is obsolete; expect a "2 vs 2" arrangement in each lane, demanding a complete reassessment of resource allocation and team compositions.
Image: steampowered.com
Beyond the core lane restructuring, the patch reworks neutral camp positions, buff locations, and other map elements. A new "map exploration" mode has been added, allowing players to freely navigate the revised map without the pressure of combat, facilitating familiarization with the new layout.
The Soul Orb system also sees improvements. Players can now accumulate souls even without delivering the final blow, accelerating resource gathering. Furthermore, soul effects have been refined, reducing air-hover times.
Additional enhancements include refined sprint mechanics, character balance adjustments, and enhanced performance thanks to integrated support for DLSS, FSR, NVIDIA Reflex, and Anti-Lag 2.0. Numerous bug fixes are also included. Consult the official patch notes for a comprehensive list of all changes.
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