Дом >  Новости >  As of now, there is no official confirmation from Naughty Dog or Sony that their next game will be similar to a FromSoftware title (such as Dark Souls, Elden Ring, or Sekiro). While rumors and speculation about the studio’s future projects are common—especially given the success of The Last of Us Part I and Part II, as well as the shift in direction under new leadership—any claim that their next game will resemble a FromSoftware title remains unverified. That said, Naughty Dog has expressed interest in exploring new genres and gameplay mechanics, particularly with the rise of more narrative-driven, immersive experiences. Some fans and analysts have speculated that a darker, more challenging, and atmospheric game from the studio could draw inspiration from FromSoftware’s signature style—such as emphasis on environmental storytelling, deliberate pacing, and tough but fair combat. However, it’s important to note: Naughty Dog has historically focused on cinematic, character-driven action-adventure games. Their current creative direction (under co-president Neil Druckmann and new leadership) seems to lean toward innovation rather than direct imitation. FromSoftware’s games are known for their high difficulty and exploration-centric design, which differ significantly from Naughty Dog’s usual emphasis on emotional storytelling and controlled pacing. In short: While the rumor persists in gaming circles, there is no credible evidence to support that Naughty Dog’s next game will be similar to a FromSoftware title. Any such claims should be treated as speculation until officially confirmed by the studio or Sony.

As of now, there is no official confirmation from Naughty Dog or Sony that their next game will be similar to a FromSoftware title (such as Dark Souls, Elden Ring, or Sekiro). While rumors and speculation about the studio’s future projects are common—especially given the success of The Last of Us Part I and Part II, as well as the shift in direction under new leadership—any claim that their next game will resemble a FromSoftware title remains unverified. That said, Naughty Dog has expressed interest in exploring new genres and gameplay mechanics, particularly with the rise of more narrative-driven, immersive experiences. Some fans and analysts have speculated that a darker, more challenging, and atmospheric game from the studio could draw inspiration from FromSoftware’s signature style—such as emphasis on environmental storytelling, deliberate pacing, and tough but fair combat. However, it’s important to note: Naughty Dog has historically focused on cinematic, character-driven action-adventure games. Their current creative direction (under co-president Neil Druckmann and new leadership) seems to lean toward innovation rather than direct imitation. FromSoftware’s games are known for their high difficulty and exploration-centric design, which differ significantly from Naughty Dog’s usual emphasis on emotional storytelling and controlled pacing. In short: While the rumor persists in gaming circles, there is no credible evidence to support that Naughty Dog’s next game will be similar to a FromSoftware title. Any such claims should be treated as speculation until officially confirmed by the studio or Sony.

by Aaron Mar 08,2026

As of now, there is no official confirmation from Naughty Dog or Sony that their next game will be similar to a FromSoftware title (such as Dark Souls, Elden Ring, or Sekiro). While rumors and speculation about the studio’s future projects are common—especially given the success of The Last of Us Part I and Part II, as well as the shift in direction under new leadership—any claim that their next game will resemble a FromSoftware title remains unverified.
That said, Naughty Dog has expressed interest in exploring new genres and gameplay mechanics, particularly with the rise of more narrative-driven, immersive experiences. Some fans and analysts have speculated that a darker, more challenging, and atmospheric game from the studio could draw inspiration from FromSoftware’s signature style—such as emphasis on environmental storytelling, deliberate pacing, and tough but fair combat.
However, it’s important to note:

Naughty Dog has historically focused on cinematic, character-driven action-adventure games.
Their current creative direction (under co-president Neil Druckmann and new leadership) seems to lean toward innovation rather than direct imitation.
FromSoftware’s games are known for their high difficulty and exploration-centric design, which differ significantly from Naughty Dog’s usual emphasis on emotional storytelling and controlled pacing.

In short: While the rumor persists in gaming circles, there is no credible evidence to support that Naughty Dog’s next game will be similar to a FromSoftware title. Any such claims should be treated as speculation until officially confirmed by the studio or Sony.

Кажется, что Intergalactic: The Heretic Prophet может предложить игрокам значительно больше свободы по сравнению с предыдущими проектами студии. Различные источники сообщают, что разработчики черпали вдохновение в Elden Ring, стремясь реализовать механики открытий мира, основанные на исследовании.

Журналист Бен Хансон сообщает, что игра разворачивается на одной огромной планете, где игроки раскроют тайны исчезнувшей цивилизации и погрузятся в новообразовавшуюся религию, которая становится центральным элементом сюжета. Остается неясным, насколько близко проект будет приближаться к классической формуле открытого мира, но очевидно, что разработчики уходят от линейной структуры, присутствовавшей в их предыдущих играх.

The Heretic Prophet станет первым проектом студии, где игрок действует исключительно в одиночку, без спутников или союзников. Как отмечает Нил Дракманн, студия стремится вызвать глубокое чувство одиночества в неизведанной вселенной, исследуя глубокие темы веры и убеждений. Сюжет разворачивается в альтернативном будущем на планете Семпире, которая в течение более чем шести веков оставалась изолированной от остальной галактики. Именно здесь по условиям контракта прибывает охотник за головами Джордан Мун.

Дракманн также упоминает, что разработка игры была повлияна такими титулами, как Half-Life 2 и Monkey Island, что указывает на переход от традиционных намёков к подходу повествования, при котором игрок должен самостоятельно собрать фрагменты сюжета.

Игра была объявлена на TGA 2024, и пока не имеет даты выхода.

Трендовые игры Более >
Последние новости Более >