by Ryan May 06,2025
Elden Ring Nightreign is an eagerly awaited spin-off from FromSoftware, building on the success of their acclaimed masterpiece. Dive into the latest updates and developments to stay ahead of the curve!
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⚫︎ As the excitement for Elden Ring: Nightreign builds, FromSoftware has introduced a new playable character, Raider, through a captivating trailer released on April 15 via Twitter (X). Raider, an aging Viking armed with a formidable axe, demonstrates his prowess by single-handedly defeating a dragon. His unique ability to summon a monolith block to create elevated platforms not only aids ranged characters but also enhances his own aerial combat strategies.
⚫︎ FromSoftware has unveiled a trailer for Duchess, one of the eight predefined characters in Elden Ring: Nightreign. Unlike its predecessor, Nightreign opts for a set of fixed characters rather than a customizable option, with four characters revealed so far.
Read more: Elden Ring Nightreign Reveals New Duchess Character (Game Rant)
⚫︎ Elden Ring: Nightreign will feature bosses from previous Elden Ring and FromSoftware games, but according to director Junya Ishizaki in an interview with GameSpot, their inclusion is primarily for enhancing gameplay, not for deep lore connections.
⚫︎ In PC Gamer Magazine Issue 405, director Junya Ishizaki disclosed that Elden Ring: Nightreign will incorporate procedurally generated elements like volcanoes, swamps, and forests. As per GamesRadar, these dynamic changes will ensure that each gaming session offers a unique world to explore.
Read more: Elden Ring Nightreign Procedurally Generated Maps Guarantee No Two Playthroughs Are the Same (Game8)
⚫︎ Director Junya Ishizaki clarified to PC Gamer that the roguelike elements in Elden Ring: Nightreign were not added to chase trends but evolved naturally during development. The aim is to condense the RPG experience into a more streamlined loop focusing on exploration, character building, and leveling.
⚫︎ Kadokawa has launched Elden Ring: Become Lord II, the concluding volume of the full-color visual comic series. Priced at 3,300 yen (approximately $21.45), it is available for purchase on platforms like Book Walker and Amazon Japan, following the first volume released in June 2024.
Read more: Elden Ring: Become Lord II Completes the Comic’s Storyline (Siliconera)
⚫︎ With Elden Ring: Nightreign being one of the most anticipated titles of the year, scalpers are already exploiting the demand for early access. As FromSoftware sends out confirmation emails for its limited Network Test scheduled for February 11, listings for test access have surfaced on platforms like eBay. The Network Test provides an early glimpse into Nightreign's multiplayer survival action RPG set in the Elden Ring universe.
Read more: Elden Ring Nightreign Network Test Confirmations Sent Out, Immediately Scalped (The Gamer)
⚫︎ Bandai Namco and FromSoftware have opened registration for the Elden Ring: Nightreign closed network test, set to occur from February 14 to 16 on PlayStation 5 and Xbox Series X|S.
Read more: Elden Ring Nightreign closed network test registration now available (Gematsu)
⚫︎ An Elden Ring player, chickensandwich420, has vowed to battle Messmer from the upcoming Shadow of the Erdtree DLC daily with a different weapon and without taking damage until Elden Ring: Nightreign's release. Originally planning to face bosses from various FromSoftware games, the player narrowed their focus to Messmer due to university commitments.
⚫︎ In an interview with IGN Japan, director Junya Ishizaki confirmed that Elden Ring: Nightreign will not feature the iconic player messaging system from previous FromSoftware titles. The decision was influenced by Nightreign's session-based design, which limits each playthrough to around 40 minutes, reducing opportunities for message interaction. Set in the procedurally generated realm of Limveld, Nightreign introduces a roguelike format with a three-day progression system and co-op gameplay for up to three players.
Read more: Elden Ring Nightreign won’t have Dark Souls’ best feature, but for good reason
⚫︎ In an interview with Famitsu, game director Junya Ishizaki revealed that Elden Ring: Nightreign will include a select number of enemies from the Dark Souls series, fitting the theme of disruption brought by the Night King. Set in a parallel universe, Nightreign will feature eight distinct playable characters and a new progression system spanning three virtual days, with the Spectral Hawk assisting in exploration and navigation.
Read more: Elden Ring: Nightreign to Feature Some Enemies From the Dark Souls Series (Mp1st)
⚫︎ Elden Ring: Nightreign will offer single-player and three-player co-op modes, but will exclude two-player gameplay. Director Junya Ishizaki confirmed this in an interview with IGN, emphasizing that the game is designed for solo or trio play, with no option for duos. Players can team up in groups of three during the network test in early 2025.
Read more: Elden Ring Nightreign can be played in 3-player co-op or single player, but not as a duo (VGC)
⚫︎ Bandai Namco and FromSoftware have officially announced that registration for the Elden Ring: Nightreign Network Test will commence on January 10, 2025. The test will be accessible on PS5 and Xbox Series X|S, with dates to be announced for the following month.
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