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Alan Wake 2 developers want to become “Europe's Naughty Dog”

by Ryan Jan 05,2025

Alan Wake 2 developers want to become “Europe's Naughty Dog”

Remedy Entertainment's ambition: to become Europe's answer to Naughty Dog. Inspired by Naughty Dog's cinematic masterpieces like the Uncharted series, Remedy's director Kyle Rowley, speaking on the Behind The Voice podcast, revealed their aspiration to achieve similar levels of excellence in narrative-driven gaming. This influence is clearly visible in Alan Wake 2's stunning visuals and gripping storyline, a testament to Remedy's growth and solidifying their position as a leading European studio.

Alan Wake 2's cinematic style mirrors Naughty Dog's signature approach, showcasing Remedy's commitment to high-quality single-player experiences. Naughty Dog's legacy with Uncharted and The Last of Us, particularly the latter's critically acclaimed success, serves as a benchmark for Remedy.

Even over a year post-launch, Alan Wake 2 continues to receive updates, demonstrating Remedy's dedication to player experience. A recent update focuses on PS5 Pro optimization, introducing a "Balanced" graphics mode that combines the strengths of the Performance and Quality modes. This update also addresses minor graphical tweaks for smoother framerates and clearer visuals, alongside bug fixes, particularly within the Lake House expansion. The ongoing support underscores Remedy's commitment to refining and enhancing their game across all platforms.