by Jason Jun 27,2025
Le développeur de Palworld Pocketpair a fait la une des journaux l'été dernier lorsqu'il est entré dans un partenariat stratégique avec Sony Music Entertainment. La collaboration visait à étendre la marque Palworld dans les marchandises, la musique et d'autres médias - enrichissant l'univers du jeu au-delà de son expérience de jeu de base. Cependant, certains fans ont mal interprété l'accord comme une acquisition potentielle déguisée. Cette spéculation a été encore alimentée par des rumeurs antérieures suggérant que Pocketpair avait eu des discussions avec Microsoft sur un éventuel rachat.
À l'époque, ces rumeurs d'acquisition ont été officiellement démystifiées par le PDG de Pocketpair, Takuro Mizobe, qui a précisé qu'aucune pourparlers de tel n'était en cours. Malgré cela, l'idée d'une acquisition potentielle a continué de circuler entre les fans. Microsoft ayant acquis de nombreux studios ces dernières années - y compris plusieurs studios occidentaux de premier plan - et se serait engagé avec des développeurs japonais, aux côtés de la propre stratégie d'acquisition agressive de Sony, il est compréhensible pourquoi beaucoup ont gardé la possibilité en vie.
Alors, PocketPair est-il susceptible d'être acquis de sitôt? Selon John «Bucky» Buckley, directeur des communications de la société et directeur de l'édition, les chances sont extrêmement minces. Lors d'une interview à la conférence des développeurs du jeu, Buckley a offert une réponse définitive sur la question:
«Notre PDG ne le permettrait jamais. Il ne le permettait jamais. Il aime faire son propre truc et être son propre patron. Il n'aime pas que les gens lui disent quoi faire.»
Buckley a réitéré ce sentiment plusieurs fois, soulignant à quel point l'indépendance est la vision de Mizobe pour le studio. Il a ajouté que même si une vente pourrait théoriquement se produire un jour - peut-être si Mizobe prend sa retraite ou décide de prendre du recul - il trouve personnellement l'idée improbable dans sa propre vie professionnelle.
"Je serais choqué", a-t-il déclaré. "Peut-être que quand il sera vieux, et il pourrait simplement le vendre pour de l'argent. Et ce serait triste, mais de mon vivant, je ne le verrai probablement pas."
Il a également abordé la direction évolutive de la Palworld IP, notant que bien que PocketPair reste profondément impliqué dans la formation du jeu lui-même, les extensions de marque plus larges sont désormais largement gérées par Aniplex et Sony Music. Pocketpair continue de fournir des commentaires, mais la direction créative plus grande de la franchise en dehors du jeu est de plus en plus entre les mains de ces partenaires.
[TTPP]
Dans notre conversation complète , Buckley et moi avons également exploré des sujets tels que la possibilité de lancer Palworld sur le Nintendo Switch 2, les réflexions de l'équipe sur le jeu décrites comme «Pokémon avec des armes à feu», et plus encore. Vous pouvez lire l'interview complète ici.
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