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Squad Busters Hits 40M Installs, $24M Revenue in 30 Days

by Claire Apr 17,2025

Squad Busters, Supercell's latest MOBA RTS game, has achieved over 40 million installs and generated $24 million in net revenue within its first thirty days. The game has particularly resonated with players in the United States, followed by Indonesia, Brazil, Turkey, and South Korea.

Despite these impressive figures, there are signs that Supercell may be facing challenges. The net revenue of $24 million pales in comparison to the $43 million earned by Brawl Stars in its first month back in 2018, and the staggering $115 million that Clash Royale amassed during its initial thirty days in 2016. More concerning is the trend of declining installs, which peaked at 30 million in the first week but dropped below five million by the end of the month.

ytIs there too much Supercell? The data suggests that Supercell might be experiencing diminishing returns, even with a game like Squad Busters that they heavily invested in. For context, Honkai Star Rail, as highlighted by our sister site PocketGamer.biz, brought in $190 million in its first month, significantly outpacing Squad Busters.

While Squad Busters is undoubtedly a solid addition to the mobile gaming landscape, it fits squarely within the established niche of Supercell's game portfolio. This raises the question of whether there's a growing fatigue among mobile gamers towards Supercell's offerings. Only time will tell how Squad Busters continues to perform.

In the meantime, if you're curious about other standout mobile games released this year, be sure to check out our list of the best mobile games of 2024 (so far). For those eager to see what's on the horizon, our comprehensive list of the most anticipated mobile games of the year is also worth exploring.

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