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Sid Meier's Civilization VII: VR Expansion Unveiled

by Adam Feb 21,2025

Firaxis Games is bringing the recently released Civilization VII to virtual reality.

Sid Meier's Civilization VII - VR, the first VR entry in the long-running strategy series, will launch exclusively on Meta Quest 3 and 3S headsets in Spring 2025. Developed by PlaySide Studios (known for The Walking Dead: Saints & Sinners and Meta Horizon Worlds), this immersive experience promises a unique take on the classic 4X gameplay.

Sid Meier's Civilization VII - VR Screenshots

Here's what to expect:

In Civilization VII - VR, the world unfolds on a dynamic Command Table. Zoom in for intricate details of your cities and units, or pull back for a sweeping overview. Engage directly with world leaders, negotiating alliances or declaring war, all within this immersive environment.

Play in either immersive VR or mixed reality, seamlessly switching between the two. The VR experience places you in an elegant museum overlooking a personalized vista, while mixed reality adapts the Command Table to your physical space. The Archives, a dedicated museum room, showcases your gameplay achievements in both VR and mixed reality. Engage in online multiplayer matches with up to three other players on Meta Quest 3 and 3S.

The PC and console versions of Civilization VII, currently available via early access, have received mixed reception. Steam reviews highlight concerns about the user interface, limited map variety, and missing features. Firaxis has acknowledged this feedback and pledged improvements, including UI enhancements, cooperative multiplayer teams, and expanded map options.

Take-Two CEO Strauss Zelnick, in an interview with IGN, addressed the negative reviews, expressing confidence that the core Civilization fanbase will appreciate the game with continued play and describing the initial performance as "very encouraging."

Need help conquering the world? Check out our guides covering every Civ VII victory condition, key changes for Civ VI players, crucial mistakes to avoid, map types, and difficulty settings.