by Isabella Dec 25,2024
任天堂のクロスオーバー格闘ゲーム『大乱闘スマッシュブラザーズ』のリリース 25 周年を迎え、ゲームのクリエイターである桜井政博氏から、ついにタイトルの正式な由来が明らかになりました。
桜井政博氏は自身の YouTube ビデオシリーズで、『大乱闘スマッシュブラザーズ メレー』の名前は、ゲーム シリーズの核となるコンセプトである「小さな争いを解決する友達」に由来していると説明しました。桜井政博氏によると、任天堂元社長の故・岩田聡氏も『大乱闘スマッシュブラザーズ』の名前決定に関わっていたという。
「岩田さんも『大乱闘スマッシュブラザーズ』という名前の作成に参加しました。私たちのチームメンバーは、候補となる名前や言葉を次々と考え出しました」と桜井政博氏がビデオで詳しく説明した。その後、『Earthbound』シリーズの生みの親である糸井重里氏と打ち合わせを行い、シリーズタイトルを決定した。桜井政博氏は「岩田さんは『兄弟』という言葉を選んだ。登場人物たちは全く兄弟ではないが、この言葉を使うことで彼らがただ喧嘩しているだけではなく、グループであるという意味が加わったというのが彼の理由だった。私の友人はいくつかのことを解決している」と付け加えた。小さな衝突です!」
「大乱闘スマッシュブラザーズ」という名前の由来に加えて、桜井政博氏は岩田聡氏との出会いや元任天堂社長のその他の楽しい思い出も語った。桜井政博氏によると、岩田氏はNINTENDO 64向けに開発された『大乱闘スマッシュブラザーズ』のプロトタイプ(当時は『ドラゴンキング:格闘ゲーム』と呼ばれていた)のコード執筆を個人的に手伝ったという。
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