by Scarlett Jan 06,2025
La popularidad del juego ucraniano "S.T.A.L.K.E.R. 2" estaba más allá de la imaginación e incluso provocó que la red nacional quedara paralizada.

La popularidad de este juego de disparos de terror de supervivencia en Ucrania es increíble. La noche de su lanzamiento (20 de noviembre), los proveedores de servicios de red ucranianos Tenet y Triolan informaron en su canal oficial de Telegram que, aunque la conexión de red era normal durante el día. , pero la velocidad disminuyó significativamente por la noche porque miles de jugadores ucranianos ansiosos por experimentar el juego lo descargaron al mismo tiempo, lo que provocó que la red se sobrecargara. Triolan dijo en su comunicado (traducido por ITC): "Actualmente estamos experimentando una desaceleración temporal en la velocidad de Internet en todas las direcciones. Esto se debe al aumento de la carga en el canal debido al gran interés en el lanzamiento de S.T.A.L.K.E.R. 2."
Incluso los jugadores que descargaron el juego con éxito todavía enfrentan problemas como un inicio de sesión lento. Este problema de red nacional causado por S.T.A.L.K.E.R 2 duró varias horas y se recuperó gradualmente después de que todos los jugadores interesados descargaron el juego con éxito. El desarrollador GSC Game World está orgulloso y sorprendido por esto.
La directora creativa Mariia Grygorovych dijo: "Esto es difícil para todo el país, la interrupción de la red es algo malo, pero al mismo tiempo es increíble. Y continuó: "¡Para nuestro equipo y, lo más importante, para nosotros!" Algunos ucranianos se sienten más felices que antes de la liberación. Hemos hecho algo por la patria y algo bueno por ellos”.

La popularidad de "S.T.A.L.K.E.R. 2" es evidente, con ventas que superaron el millón de copias en sólo dos días después de su lanzamiento. A pesar de los evidentes problemas de rendimiento y los numerosos errores del juego, sus ventas han sido estelares en todo el mundo, especialmente en su país de origen, Ucrania.
GSC Game World es un estudio ucraniano que actualmente tiene dos oficinas en Kiev y Praga. Aunque el conflicto en curso en Ucrania provocó múltiples retrasos en el lanzamiento del juego y trajo algunas dificultades al lanzamiento del juego, GSC todavía estaba decidido a no retrasar el lanzamiento y lanzó con éxito el juego en noviembre. Por ahora, el estudio de desarrollo todavía está trabajando en el lanzamiento de parches actualizados para corregir errores en el juego, realizar optimizaciones y solucionar fallas; de hecho, su tercer parche importante se lanzó a principios de esta semana;

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