by Savannah Apr 06,2026
The announcement that New World: Aeternum will be officially shut down on January 31, 2027, marks a bittersweet end to one of Amazon’s most celebrated — and controversial — entries into the video game industry. While the game’s closure is now confirmed, the emotional outpouring from fans, developers, and industry figures suggests that the story may not be over quite yet.
Despite its initial success — peaking at over 913,000 concurrent players on Steam in 2021 — player numbers declined sharply post-launch, and the long-term sustainability of such a massive MMO proved challenging for Amazon, which has struggled to find consistent success in gaming.
New World wasn't just a game — it was a cultural moment for MMORPGs. Its bold mix of persistent world PvP, deep crafting, political systems, and 17th-century colonial drama captured imaginations and inspired a generation of players and creators.
And now, as the servers prepare to close, a chorus of voices is rising — not just in mourning, but in hope.
Alistair McFarlane (COO of Rust’s Facepunch Studios) tweeted a $25 million offer to Amazon to buy New World, not to keep it under corporate control, but to hand it over to the community.
His vision? Open the source. Make servers publicly hostable. Let the fans run it. As he put it:
“As with everything we do at Facepunch, empower the community. Give them control. A game will live forever in the hands of a dedicated community.”
This idea echoes the rescue of Hytale (by Simon Collins-Laflamme of Hypixel Studios), which was abandoned by Riot Games, then revived by fans and a new dev team.
Yes — if Amazon agrees to:
This wouldn’t be unprecedented. Games like The Elder Scrolls Online, Guild Wars 2, and even EVE: Valkyrie have seen thriving fan communities keep servers alive after official closure.
Amazon’s The Lord of the Rings: New Zed (or whatever it’s officially called) remains in development, but with no updates since 2024. Rumors swirl that it might be in limbo, especially given Amazon’s recent pivot away from large-scale MMOs.
Still, the idea that a game as beloved as New World could be saved by fans might just spark a new wave of advocacy — not just for New World, but for all cancelled games.
McFarlane’s tweet isn’t just a joke or a PR stunt. It’s a manifesto for what gaming could become:
Games don’t die when the company does. They live when the players do.
The fact that developers like McFarlane and Collins-Laflamme are stepping up shows a growing movement to protect player-owned digital culture.
“We don’t want to say goodbye. We want to keep playing. Please give us the tools to preserve New World.”
Amazon may close the official servers on January 31, 2027, but New World doesn’t have to end there.
With community power, open tools, and a little support, New World could become a legend reborn — not by corporate hands, but by the players who built it.
🏴☠️ “Games should never die.”
— And if we fight for them, they never will.
Let’s make sure New World lives on.
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